Ever think about making your own games? Want a tool that lets you get something made fast? We are going to set up the basics of a platformer and we are totally going to clone Super Mario Bros. The simple yet classic game mechanics showcase a lot of what you can do with Unity. Here is what we are going to cover in this presentation.
- Setting up a game scene
- Create sprite based animations
- Add C# scripts to our game objects (and discuss why they work)
- Introduce the Unity Physics engine
- Show off collision detection
By the end of the hour we will have recreated the platforming mechanics and have a good basic understanding of what goes into making a game in Unity.