Augmented Reality is changing the way we perceive and interact the world on a daily basis. It lets us see what a piece of furniture would look like in our living room, manage battlegrounds on our table, and translate signage text so we don't get lost. Couple that with the commoditization of smartphones, powerful graphics, and an ever-growing suite of robust AR solutions, it's never been easier to start shaping reality. In this session, we'll cover what AR is and how it works at a high level before diving into demonstrations involving facial recognition, gesture recognition, and superimposition. If you're worrying about how well you remember those college math and computer graphics classes, stop. I've curated a set of svelte AR frameworks (even some that are web-friendly) which all but trivialize AR implementation. Oh, and did I mention I'm using AR to present all of this?