Nebraska.Code() Sessions tagged design

The Neuroscience of Intuitive Design

What do economics, neuroscience, and web usability have in common? Come with me into the intersection of Daniel Kannemahn's Nobel-winning work on how our brains think, Ray Kurtzweil's pioneering research in machine-learning, and Steve Krug's brilliant edict "Don't make me think!"

What does "intuitive" mean to the wetware in your skull? How does intuition feel? How does it work? Can you draw a picture of it? If you love the nerdy science behind the seemingly simple things humans do, this is your talk.

Speaker

Adam Erickson

Adam Erickson

Sr. Architect, DMSi

Designers are from Mars, Developers are from Venus – Designer/Developer Marriage Counseling

“You never give me any real spec!” “You always want everything spelled out to the nth degree!” “Nothing is ever good enough for you. You always want this changed, or that, or some new icon or something. Just tell me what to do!” “You’re always so specific! Just put something up there and let’s talk about it” “What is there to talk about? I can’t code something if I don’t know what it is!” “Let’s just see what happens.” “Are you f&c^!ng crazy?!"

Designer and Developer. You want to be together, but all you do is fight. You need each other, but you don’t speak the same language. It doesn’t have to be this way. Learn how the different vocabularies, and different worldviews of designers and developers lead to miscommunication, irritation, and bad software. Like a travel book for a foreign language, this talk will teach designers and developers the words and culture of the other, enabling them to get past the misunderstandings that waste time, frustrate the user, hurt the company.

Aimed at both designers and developers, you will learn enough of the other to communicate, develop a productive workflow, and make great products.

Speakers

Adam Erickson

Adam Erickson

Sr. Architect, DMSi

Sustainable accessibility

Many development teams find it difficult to consistently, efficiently, and cost-effectively make their content accessible to people with disabilities. In this talk, I will discuss some approaches that teams can use to accomplish these goals. Specifics include:

  • A high-level introduction to accessibility and ADA compliance
  • The role of education and when it should happen
  • What each team role needs to do to make their product accessible
  • A high-level overview of testing strategies and tools (automated and manual)
  • How to address accessibility at the planning phase
  • How to address accessibility at the design phase
  • How to address accessibility at the development phase
  • How to integrated automated checks in your continuous integration testing
  • How to address accessibility after deployment

Speaker

Michael Fairchild

Michael Fairchild

Accessibility Consultant, Deque Systems